Your product, wherever your customers are.
We design and build native iOS, Android and cross-platform apps as a full product experience, starting the moment someone discovers it, not just the moment we ship it.
Native or cross-platform: we build both, deliberately.
The right choice depends on what your product needs to do, not on what's trendy. We scope it during discovery, not after the build starts.
When the platform is the product.
Camera-heavy apps, hardware integrations, animation-critical interfaces and anything that needs to feel exactly like an iOS or Android product, built directly against the platform SDK.
- Full access to platform-specific APIs and hardware
- Best-in-class performance and animation fidelity
- Fastest access to new OS features on release day
When speed and reach matter more.
One codebase shipping to both stores: the right call for most business apps, internal tools and MVPs that need to reach users fast without doubling engineering cost.
- Single codebase for iOS and Android
- Faster time-to-market and lower maintenance cost
- Near-native performance for the vast majority of apps
Not sure which fits? We'll tell you honestly during discovery, before you commit budget to either direction.
Built to use what the device already has.
A mobile app that ignores the hardware it runs on is just a small website. We integrate the capabilities that make it feel native.
Scope your app's integrationsAn app people open twice is a failed product.
Most mobile products don't fail at launch. They fail in week two, when onboarding friction or a confusing first session sends users back to the store. We design for the return visit, not just the install.
- Onboarding that gets to value in under a minute, not five screens of setup.
- Engagement loops with notifications, habits and triggers designed with intent, not spam.
- Performance budgets so the app stays fast as features accumulate.
Every stage of this funnel is a design decision. We architect for the drop-off points before they cost you users.
Your app, built by people who've shipped before.
Plenty of teams can write mobile code. Here's what actually changes the outcome.
Senior engineers only
Every build is staffed with senior iOS, Android and cross-platform engineers, never a junior bench learning on your budget.
Real device testing
Every release is tested on physical devices across OS versions, not just simulators, before it reaches the store.
Product thinking, not just building
We design for onboarding, retention and the return visit, not just the version that passes App Store review.
Honest platform scoping
Native vs. cross-platform is decided in discovery based on what your product needs, not what's easiest for us to build.
End-to-end ownership
One team from architecture through store submission and post-launch support, with no handoffs and no dropped context.
Proven in production
Our own product, Humura Therapy, runs on the same mobile engineering practices we bring to every client build.
Trusted by teams who needed it done right.
"NASDAN understood from day one that our app couldn't feel like a generic template, it needed to feel like a calm, trustworthy space. The build quality on both iOS and Android has been rock solid."
"They scoped the platform decision honestly instead of pushing what was easiest for them to build. That single conversation during discovery saved us months of the wrong approach."
"Real device testing before launch caught issues our previous vendor never even looked for. Our field teams needed something that worked reliably on-site, and it shipped clean to both stores on the first submission."
Top 5 aspects that impact the cost of app development.
Before we quote anything, these are the five variables that actually move the number, in either direction.
Functionality & features
The more functions and scenarios in the app, the higher the costs for development, testing and support.
Supported platforms
Developing for iOS, Android, or a cross-platform or hybrid solution will directly affect overall cost and timeframes.
Design complexity
Custom animations, tailored elements and well thought-out user flows increase project time and cost.
Timeline & team
Cost depends on project duration, team size, and the skill level of the specialists staffed on the build.
Support & development
After your app is launched and in use, there's an ongoing need for updates, fixes and improvements. That's additional, ongoing cost.
Want a real number, not a range? Tell us about your app and we'll scope it against these five factors directly.
Have a mobile product in mind?
Tell us who it's for and what they need to do, and we'll scope the platform decision honestly, before a single screen gets designed.